Wild berserkers, the cursed, and people with serious anger issues. Barbarians fight recklessly, throwing themselves into a mighty rage which allows them to shrug off grievous wounds.
Scholars, missionaries, and preachers. Clerics use magic learned through deep devotion and study of a faith. They are commonly, but not always, skilled healers.
Hermits, shamans, and wild people. Druids learn magic from nature, spirits, and elemental forces. They are often strongly aligned with nature or animals.
Professional warriors, guards, or gladiators. Fighters hone their martial skill above all other classes. They use a variety of weapons and can push their bodies further than others.
Wise recluses, honed athletes, or the magically awakened. Monks are able to harness magic in the air around them to perform fantastical attacks, move with lightning speed, and strike with powerful martial arts.
Holy warriors, local champions, or obsessed avengers. Paladins draw powerful magic by swearing a magical oath. They heal and deal devastating damage with radiant attacks.
Wanderers, regional wardens, or monster hunters. Rangers easily circumvent obstacles and have magical powers they draw from nature or powerful honed instincts.
Criminals, spies, or secret agents. Rogues are specialized masters of many skills and strike with precision, dealing devastating blows to single targets.
Firestarters, magical experiments, and magical children. Sorcerers were born with magical abilities they often don't understand. They can shape spells to be more powerful than other spellcasters.
Devoted servants, desperate heroes, and fools tricked into pacts. Warlocks draw magical power from their connection to supernatural entities. They have a versatile set of gifts from their patrons but have fewer spells than other spellcasters.