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Exhaustion
A creature that is exhausted has been pushed beyond their body's normal limits. For an exhausted creature, both mind and body are starting to fail.
A creature can have up to 5 levels of exhaustion. Most effects that cause exhaustion give a creature one level of exhaustion.
For each level of exhaustion a creature has, they suffer a -2 penalty to attack rolls, skill checks, saving throws, and their spellcasting DC if they have one, as well as -5 to their movement speeds.
If a creature reaches 6 levels of exhaustion, they die.
When a creature finishes a long rest or otherwise sleeps at least 6 hours, they can remove one level of exhaustion.
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