Adamantine Weapon +2
1540 - 3600 Gold, 1 - 10 lbs
A weapon forged from adamantine, an unbreakable magical metal that can cut through steel and stone with ease.
A magic weapon like this one has a bonus to attack and damage rolls and deals magical bludgeoning, piercing, or slashing damage.
Adamantine +2 weapon. Non-heavy: enchanted price + 100 gp. Heavy: enchanted price + 200 gp.
Weapon | Damage Type | Properties | Range | Weight | Cost |
slashing | versatile (1d10) | - | 4 lbs | 1980 gp | |
bludgeoning | light | - | 2 lbs | 1540 gp | |
piercing | finesse, light, thrown | 20/60 | 1 lb | 1580 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 2400 gp | |
slashing | heavy, two-handed | - | 7 lbs | 3200 gp | |
bludgeoning | two-handed | - | 10 lbs | 1900 gp | |
slashing | heavy, two-handed | - | 6 lbs | 3600 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 2800 gp | |
slashing | light, thrown | 20/60 | 2 lbs | 1700 gp | |
piercing | thrown | 30/120 | 2 lbs | 1700 gp | |
piercing | reach, special | - | 6 lbs | 2400 gp | |
bludgeoning | light, thrown | 20/60 | 2 lbs | 1580 gp | |
slashing | versatile (1d10) | - | 3 lbs | 2100 gp | |
bludgeoning | - | - | 4 lbs | 1700 gp | |
bludgeoning | heavy, two-handed | - | 10 lbs | 3200 gp | |
piercing | - | - | 4 lbs | 2100 gp | |
piercing | heavy, reach, two-handed | - | 18 lbs | 2000 gp | |
bludgeoning | versatile (1d8) | - | 4 lbs | 1700 gp | |
piercing | finesse | - | 2 lbs | 2500 gp | |
slashing | finesse, light | - | 3 lbs | 2100 gp | |
piercing | finesse, light | - | 2 lbs | 1900 gp | |
slashing | light | - | 2 lbs | 1540 gp | |
piercing | thrown, versatile (1d8) | 20/60 | 3 lbs | 1700 gp | |
bludgeoning | versatile (1d10) | - | 2 lbs | 2100 gp | |
slashing | finesse, reach | - | 3 lbs | 1700 gp |