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Silver Weapon +2

1440 - 3800 Gold, 1 - 10 lbs

Forged with alchemical silver, these weapons are prized for their ability to harm creatures resistant to ordinary arms.

A magic weapon like this one has a bonus to attack and damage rolls and deals magical bludgeoning, piercing, or slashing damage.

Silver weapons are crafted by bonding a layer of pure silver to a weapon's striking surface. Silver can harm and burn many supernatural creatures where conventional weapons do not. Many celestials, fiends, lycanthropes, and some undead (including vampires) are resistant to non-silver weapons, making silvered arms essential for hunters of the unnatural.

Title

Damage

Type

Properties

Cost

Weight

1d4 + Strength +2

Bludgeoning

Silver, Light

1440

2.0

1d4 + Strength/Dexterity +2

Piercing

Silver, Finesse, Light, Thrown

1480

1.0

1d4 + Strength/Dexterity +2

Piercing

Silver, Finesse, Thrown, Unwieldy

1600

5.0

1d6 + Strength +2

Slashing

Silver, Light, Thrown

1600

2.0

1d6 + Strength +2

Piercing

Silver, Thrown

1600

2.0

1d4 + Strength +2

Bludgeoning

Silver, Light, Thrown

1480

2.0

1d6 + Strength +2

Bludgeoning

Silver

1600

4.0

1d8 + Strength +2

Bludgeoning

Silver, Reach (10 ft.), Two-Handed

1600

4.0

1d6 + Strength/Dexterity +2

Piercing

Magic, Silver, Finesse, Light

2000

2.0

1d4 + Strength +2

Slashing

Silver, Finesse, Light

1440

2.0






Title

Damage

Type

Properties

Cost

Weight

1d8 + Strength +2

Slashing

Magic, Silver, Versatile (1d10)

2200

4.0

1d12 + Strength +2

Slashing

Magic, Silver, Heavy, Two-Handed

3500

7.0

1d10 + Strength +2

Bludgeoning

Silver, Two-Handed

1800

10.0

2d6 + Strength +2

Slashing

Magic, Silver, Heavy, Two-Handed

3800

6.0

1d10 + Strength +2

Slashing

Magic, Silver, Heavy, Reach (10 ft.), Two-Handed

2600

6.0

1d10 + Strength +2

Piercing/Slashing

Magic, Silver, Heavy, Reach (10 ft.), Two-Handed

3000

6.0

1d12 + Strength +2

Piercing

Magic, Silver, Mounted, Reach (10 ft.), Unwieldy

2600

6.0

1d8 + Strength +2

Slashing

Magic, Silver, Versatile (1d10)

2300

3.0

2d6 + Strength +2

Bludgeoning

Magic, Silver, Heavy, Two-Handed

3600

10.0

1d8 + Strength +2

Piercing

Magic, Silver, Versatile (1d10)

2400

4.0

1d10 + Strength +2

Piercing

Magic, Silver, Heavy, Reach (15 ft.), Two-Handed, Unwieldy

2400

8.0

1d8 + Strength/Dexterity +2

Piercing

Magic, Silver, Finesse

2600

2.0

1d6 + Strength/Dexterity +2

Slashing

Magic, Silver, Finesse, Light

2300

3.0

1d6 + Strength +2

Piercing

Silver, Reach (10 ft.), Thrown, Versatile (1d8)

1600

3.0

1d8 + Strength +2

Bludgeoning

Magic, Silver, Versatile (1d10)

2400

4.0

1d4 + Strength/Dexterity +2

Slashing

Magic, Silver, Finesse, Reach (10 ft.)

1900

3.0


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