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False Life

You hold a flask or bottle of alcohol, maybe even a soaked rag, underneath the nose of a creature. As they breath in, they feel more resilient to pain and their spirit is temporarily strengthened.

Action - 1 Visible Creature (5 ft.) - 1st Level (Necromancy) - VSM - 1 Hour


  • The target gains 1d4 + 4 temporary hit points.*

*Upcasting: Increase temporary hit points by 5 for each spell level above 1st.


Cleric, Sorcerer, Warlock, Wizard

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