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Water Walk

Action (Ritual: 10 Minutes) - 10 Creatures* (60 ft.) - 3rd Level (Transmutation) - VSM - 1 Hour

Buff

  • Targets can move across any liquid surface, such as water, acid, mud, snow, quicksand, or lava, as if it were solid ground.

  • At the start of each of the target's turns when they are submerged in liquid, they rise 60 ft. towards the surface.


*Upcasting: Target five additional creatures for each spell level above 3rd.


A target walking on a hazardous liquid like lava or acid may still take damage from the liquid, at the GM's discretion.

Classes:

Cleric, Druid, Ranger, Sorcerer, Warlock, Wizard

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