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Water Walk
Action (Ritual: 10 Minutes) - 10 Creatures* (60 ft.) - 3rd Level (Transmutation) - VSM - 1 Hour
Buff
Targets can move across any liquid surface, such as water, acid, mud, snow, quicksand, or lava, as if it were solid ground.
At the start of each of the target's turns when they are submerged in liquid, they rise 60 ft. towards the surface.
*Upcasting: Target five additional creatures for each spell level above 3rd.
A target walking on a hazardous liquid like lava or acid may still take damage from the liquid, at the GM's discretion.
Classes:
Cleric, Druid, Ranger, Sorcerer, Warlock, Wizard
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