Size: Medium
Walking Speed: 30 ft.
Senses: Darkvision 120 ft.
Damage Resistance: Poison
Dwarven Resilience
You have advantage on saves against the poisoned condition.
Sturdy
You have advantage on any saving throw against an effect that would knock you prone or push you.
Size: Medium
Walking Speed: 30 ft.
Senses: Darkvision 120 ft.
Damage Resistance: Poison
Dwarven Resilience
You have advantage on saves against the poisoned condition.
Sturdy
You have advantage on any saving throw against an effect that would knock you prone or push you.
Size: Medium
Walking Speed: 30 ft.
Senses: Darkvision 120 ft.
Damage Resistance: Poison
Dwarven Resilience
You have advantage on saves against the poisoned condition.
Sturdy
You have advantage on any saving throw against an effect that would knock you prone or push you.
Dwarf

Size: Medium
Walking Speed: 30 ft.
Senses: Darkvision 120 ft.
Damage Resistance: Poison
Dwarven Resilience
You have advantage on saves against the poisoned condition.
Sturdy
You have advantage on any saving throw against an effect that would knock you prone or push you.
In the world of Elkan, dwarves tend to live among their own. The largest population of dwarves live in Ironhome, where dwarves cover themselves constantly in metal armor, drink beer, and teach their young to stay true to family traditions. Another significant population, the Red Dwarves, have been imbibing the blood of red dragons and bowing to their draconic overlords for generation. Dwarves are stereotyped as a thick headed people by most of their neighbors.