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Caltrops
2 Gold, 2 lbs
Action - 1 Space (5 ft.)
You place the trap.
Area Hazard: Any creature that moves onto the space must make a save.
Dexterity Save (DC 15)
Failure: Target takes 1d4 piercing damage and their Speed is reduced to 0 until the start of your next turn.
Success: No effect.
Note: It takes 1 minute to recover the caltrops.
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