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Holy Water
25 Gold, 1 lb
Action - 1 Creature (20 ft.) - 1 Charge - Magical
Holy water only deals damage to fiend or undead creature. The DC for holy water equals 8 + your proficiency bonus + dexterity modifier.
Dexterity Save
Failure: 4d6 radiant damage.
Success: Half damage.
Diluting holy water diminishes its effectiveness. If there is less than 0.2 pounds of holy silver and iron powder per pound of water, the water deals less damage, proportional to the reduced ratio. Holy water cannot be concentrated to deal more damage.
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