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Small Beast

Hit Points: 7 (2d6)

Speed:

Level: 1

AC: 12

Initiative: 

STR

10

(-5)

DEX

14

(-5)

CON

10

(-5)

INT

4

(-5)

WIS

12

(-5)

CHA

6

(-5)

Saving Throws

-5

-5

-5

-5

-5

-5

 

Damage Vunerability: 

Skill:

Senses:

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language:

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

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Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

​

Pack Tactics

This creature has advantage on attack rolls when they have at least one non-incapacitated ally within 5 ft. of the target.

Actions

Bite:

Melee Attack - 1 Creature (5 ft.)

  • Attack: +4

  • Hit: 1d4+2 piercing damage


Tactics


Loot


Lore

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