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Large Beast

Hit Points: 34 (4d10 + 12)

Speed: 40 ft., Climb 30 ft.

Level: 7

AC: 11 (Natural Armor)

Initiative: +0

STR

19

(4)

DEX

10

(0)

CON

16

(3)

INT

2

(-4)

WIS

13

(1)

CHA

6

(-2)

Saving Throws

7

0

3

-4

1

-2

 

Damage Vunerability: 

Skill: Perception +4

Senses: Darkvision 60 ft., Passive Perception 19

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language: -

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Multiattack

The creature makes two attacks: one with its bite and one with its claws


Keen Smell

The creature can smell most creatures within 100 ft. of them. Theyhave advantage on perception checks, except where you cannot use smell. Note that when you have advantage, your passive perception increases by 5.

Actions

Bite:

Melee Attack - 1 Creature (5 ft.)

  • Hit: 1d8 + 4 slashing damage


Claws:

Melee Attack - 1 Creature (5 ft.)

  • Hit: 2d4 + 4 slashing damage


Tactics


Loot


Lore

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