Large Beast
Hit Points: 34 (4d10 + 12)
Speed: 40 ft., Climb 30 ft.
Level: 7
AC: 11 (Natural Armor)
Initiative: +0
STR
19
(4)
DEX
10
(0)
CON
16
(3)
INT
2
(-4)
WIS
13
(1)
CHA
6
(-2)
Saving Throws
7
0
3
-4
1
-2
Damage Vunerability:
Skill: Perception +4
Senses: Darkvision 60 ft., Passive Perception 19
Damage Resistance:
Damage Immunity:
Condition Immunity:
Language: -
Traits
Elite:
An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.
Legendary:
A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.
Multiattack
The creature makes two attacks: one with its bite and one with its claws
Keen Smell
The creature can smell most creatures within 100 ft. of them. Theyhave advantage on perception checks, except where you cannot use smell. Note that when you have advantage, your passive perception increases by 5.
Actions
Bite:
Melee Attack - 1 Creature (5 ft.)
Hit: 1d8 + 4 slashing damage
Claws:
Melee Attack - 1 Creature (5 ft.)
Hit: 2d4 + 4 slashing damage