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Large Beast

Hit Points: 17 (2d10+6)

Speed: 50 ft.

Level:

AC:

Initiative: -1

STR

14

(2)

DEX

8

(-1)

CON

16

(3)

INT

2

(-4)

WIS

10

(0)

CHA

4

(-3)

Saving Throws

4

1

5

-2

2

-1

 

Damage Vunerability: 

Skill:

Senses: Darkvision 60 ft., Passive Perception 10

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language: -

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Sandwalker

Unaffected by Loose Sand Environmental Effect.


Water Retention

The creature can go 1 week before facing the effects of dehydration.

Actions

Bite

Melee Attack - 1 Creature (5 ft.)

  • Attack: +4

  • Hit: 1d4 + 2 bludgeoning damage.


Tactics


Loot


Lore

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