Tiny Beast
Hit Points: 1
Speed:
Level: 0
AC: 13 (Natural Armor)
Initiative:
STR
6
(-5)
DEX
10
(-5)
CON
12
(-5)
INT
2
(-5)
WIS
8
(-5)
CHA
4
(-5)
Saving Throws
-5
-5
-5
-5
-5
-5
Damage Vunerability:
Skill:
Senses:
Damage Resistance:
Damage Immunity:
Condition Immunity:
Language:
Traits
Elite:
An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.
Legendary:
A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.
Amphibious
This creature can breathe air and water.
Actions
Pincer:
Melee Attack - 1 Creature (5 ft.)
Attack: +2
Hit: 1 bludgeoning damage. If the target is tiny, the target is grappled.