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Tiny Beast

Hit Points: 1

Speed:

Level: 0

AC: 13 (Natural Armor)

Initiative: 

STR

6

(-5)

DEX

10

(-5)

CON

12

(-5)

INT

2

(-5)

WIS

8

(-5)

CHA

4

(-5)

Saving Throws

-5

-5

-5

-5

-5

-5

 

Damage Vunerability: 

Skill:

Senses:

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language:

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Amphibious

This creature can breathe air and water.

Actions

Pincer:

Melee Attack - 1 Creature (5 ft.)

  • Attack: +2

    • Hit: 1 bludgeoning damage. If the target is tiny, the target is grappled.


Tactics


Loot


Lore

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