Tiny Beast
Hit Points: 5 (2d4)
Speed:
Level: 2
AC: 11
Initiative:
STR
2
(-5)
DEX
12
(-5)
CON
10
(-5)
INT
1
(-5)
WIS
10
(-5)
CHA
4
(-5)
Saving Throws
-5
-5
-5
-5
-5
-5
Damage Vunerability:
Skill:
Senses:
Damage Resistance:
Damage Immunity:
Condition Immunity:
Language:
Traits
Elite:
An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.
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Legendary:
A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.
​
Aquatic
This creature can only breathe water.
Actions
Extending Jaw
Melee Attack - 1 Creature (10 ft.)
Attack: +4
Hit: 1d4+1 piercing damage, and target is grappled and pushed 5 ft. towards the griffenfly.