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Tiny Beast

Hit Points: 1

Speed: 20 ft., Climb 20 ft.

Level: 0

AC: 10

Initiative: +0

STR

2

(-4)

DEX

10

(0)

CON

8

(-1)

INT

2

(-4)

WIS

10

(0)

CHA

4

(-3)

Saving Throws

-4

0

-1

-4

0

-3

 

Damage Vunerability: 

Skill: Stealth +2

Senses: Darkvision 30 ft., Passive Perception 15

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language: -

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Agile

This creature doesn't provoke attacks of opportunity.


Keen Smell

This creature can use smell most creatures within 100 ft. of you. It has advantage on perception checks, except where it cannot use smell. Note that when you have advantage, your passive perception increases by 5.

Actions

Bite

Melee Attack - 1 Creature (5 ft.)

  • Attack: +2

  • Hit: 1 piercing damage


Tactics


Loot


Lore

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