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Tiny Beast

Hit Points: 1

Speed: 20 ft., Climb 20 ft.

Level: 0

AC: 12

Initiative: +2

STR

1

(-5)

DEX

14

(2)

CON

8

(-1)

INT

1

(-5)

WIS

10

(0)

CHA

2

(-4)

Saving Throws

-5

2

-1

-5

0

-4

 

Damage Vunerability: 

Skill: Stealth +6

Senses: Darkvision 30 ft., Passive Perception 10

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language: -

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Spider Climb

The spider can climb any surface, including walls and ceilings.


Web Walker. The spider ignores movement restrictions caused by webs, and the spider knows the location of any other creature in contact with the same web.

Actions

Bite

Melee Attack - 1 Creature (5 ft.) - 1 Minute

  • Attack: +4

  • Hit: 1 poison damage. If the target is tiny, the target is poisoned. Target attempts a save at the end of each of their turns, ending effect on success.


Tactics


Loot


Lore

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