Large Undead
Hit Points: 22 (3d10 + 6)
Speed:
Level: 1
AC: 13
Initiative:
STR
18
(-5)
DEX
12
(-5)
CON
14
(-5)
INT
2
(-5)
WIS
8
(-5)
CHA
4
(-5)
Saving Throws
-5
-5
-5
-5
-5
-5
Damage Vunerability:
Skill:
Senses:
Damage Resistance:
Damage Immunity:
Condition Immunity:
Language:
Traits
Elite:
An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.
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Legendary:
A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.
​
Charge: If a target is a Large or smaller and the creature moved 20+ feet straight toward it immediately before the attack, the target becomes prone.
Actions
Hooves
Melee Attack - 1 Creature (5 ft.)
Attack: +6
Hit: 2d4 + 4 bludgeoning damage. If the creature charged on this attack, regardless of the creature's size, the target takes an extra 2d4 bludgeoning damage.