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Large Beast

Hit Points: 19 (3d10 + 3)

Speed: 60 ft.

Level: 1

AC: 11

Initiative: +1

STR

18

(4)

DEX

12

(1)

CON

12

(1)

INT

2

(-4)

WIS

6

(-2)

CHA

6

(-2)

Saving Throws

4

1

1

-4

-2

-2

 

Damage Vunerability: 

Skill:

Senses: Passive Perception 8

Damage Resistance: 

Damage Immunity: 

Condition Immunity: 

Language: -

Traits

Elite:

An Elite creature counts as two monsters of a given level. It has +2 to all saves, as well as twice as many hit points and twice as much damage as a typical monster of its level.

Legendary:

A Legendary creature counts as five monsters of a given level for the purposes of XP and encounter difficulty. It has +4 to all saves, as well as four times as many hit points and typically deals five times as much damage, albeit spread out amongst its targets.

Charge: If a target is a Large or smaller and the creature moved 20+ feet straight toward it immediately before the attack, the target becomes prone.

Actions

Hooves

Melee Attack - 1 Creature (5 ft.)

  • Attack: +5

  • Hit: 2d4 + 4 bludgeoning damage. If the creature charged on this attack, regardless of the creature's size, the target takes an extra 2d4 damage.


Tactics


Loot


Lore

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