Arcane Hand
Pulling a glove over your hand, a magical hand appears in the air. As you move your hand, the arcane hand mimics your hand's movement, allowing you to grab, attack, and move things from afar.
Action - 120 ft. - 5th Level (Evocation) - VSM - Concentration (1 Minute)
Summoning Spell
You summon a magical hand that mimics your own hand's movement. You must have a free hand to use this spell.
It is a large construct.
It has a flying speed of 60 ft.
It has AC 13, 60 hit points,* and all its ability scores are 2, except strength, which is 22, and dexterity and constitution, which are 10.
It is immune to poison and psychic damage, and immune to the poisoned, unconscious, and exhaustion conditions.
It uses your senses, and might count as blinded to something you can't see.
It can make an attack when you summon it:
Melee Attack - 1 Creature (5 ft.)
Attack Bonus: +10
Hit: 2d10 + 6 force damage.* If the target is huge or smaller, the hand can choose to either push the target 15 ft. or grapple the target. The hand can only have one creature grappled at a time.
Concentration: Once on each subsequent turn, you can use a bonus action to move the hand and attack with it.
*Upcasting: Increase damage by 1d10 for each spell level above 5th.
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