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Arcane Hand

Pulling a glove over your hand, a magical hand appears in the air. As you move your hand, the arcane hand mimics your hand's movement, allowing you to grab, attack, and move things from afar.

Action - 120 ft. - 5th Level (Evocation) - VSM - Concentration (1 Minute)

Summoning Spell

You summon a magical hand that mimics your own hand's movement. You must have a free hand to use this spell.

  • It is a large construct.

  • It has a flying speed of 60 ft.

  • It has AC 13, 60 hit points,* and all its ability scores are 2, except strength, which is 22, and dexterity and constitution, which are 10.

  • It is immune to poison and psychic damage, and immune to the poisoned, unconscious, and exhaustion conditions.

  • It uses your senses, and might count as blinded to something you can't see.

  • It can make an attack when you summon it:

  • Melee Attack - 1 Creature (5 ft.)

    • Attack Bonus: +10

    • Hit: 2d10 + 6 force damage.* If the target is huge or smaller, the hand can choose to either push the target 15 ft. or grapple the target. The hand can only have one creature grappled at a time.

  • Concentration: Once on each subsequent turn, you can use a bonus action to move the hand and attack with it.


*Upcasting: Increase damage by 1d10 for each spell level above 5th.

Classes:

Subclasses:

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