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Awaken

After tracing magical pathways within a precious gemstone, you touch a beast or plant, awakening sapience within it. Plants also become mobile.

1 Minute - 1 Creature or Plant (Touch) - 5th Level (Enchantment) - VSM - Permanent

Materials: You require a Large Agate, typically valued at 250 gold, which the spell consumes.

Utility Spell

You touch a beast or plant of huge size or smaller. The target must have no intelligence score or an intelligence of 4 or lower.

  • The target gains an Intelligence of 10 and the ability to speak one language you know.

  • The target is charmed by you for 30 days or until you or your companions do anything harmful to it. It may or may not remain friendly to you afterwards.

  • If the target is a plant, it gains a walking speed of 30 ft. and can see like a human could.

  • For plants that didn't previously have statistics, your GM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree.

Classes:

Bard, Druid, Ranger

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