top of page

Conjure Celestial

Action - Space (90 ft.) - 7th Level (Conjuration) - VS - 1 Hours


Summoning

  • You summon a celestial of CR 4* or lower in an unoccupied space you can see within range. The celestial disappears at 0 HP or when the spell ends.

  • The celestial is Friendly to you and your allies for the duration. Roll its Initiative; it takes its own turns.

  • It obeys your verbal commands (no action required) so long as they don't violate its alignment. If given no commands, it defends itself but otherwise takes no actions.


*Upcasting: Using a 9th level slot, you can summon a celestial of up to CR 5.

Classes:

Subclasses:

bottom of page