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Enervate
You make a grasping motion towards a creature, cursing them to be drained of life and energy in an ancient apocryphal language. The target's body rapidly withers and weakens.
Action - 1 Creature (60 ft.) - 5th Level (Necromancy) - VS - Concentration (1 Minute)
Constitution Save
Failure: Target takes 4d10 necrotic damage* and is drained by the same amount. Target rolls again at end of their turns, taking damage again and being drained on a failure. On a success, the spell ends but the drained effect persists.
Success: Half initial damage and drained by the same amount, no other effect.
*Upcasting: Increase damage by 1d10 for each spell level above 5th.
Classes:
Sorcerer, Warlock, Wizard
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