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Guardian of Faith

A spectral guardian materializes, indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity.

Action - 30 ft. - 4th Level (Abjuration) - V - 8 Hours

Summoning Spell

  • You summon a large celestial called a Guardian of Faith. It is immune to damage, all conditions, and cannot be targeted.

  • Hazard: Any creature hostile to you rolls a dexterity save when they enter or when they end their turn within 10 ft. of the Guardian (but only once per turn).

Dexterity Saving Throw

  • Failure: The creature takes 20 radiant damage.

  • Success: The creature takes 10 radiant damage.

The spell ends and the guardian vanishes once it has dealt a total of 60 damage or more.

Classes:

Cleric

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