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Guardian of Faith
A spectral guardian materializes, indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity.
Action - 30 ft. - 4th Level (Abjuration) - V - 8 Hours
Summoning Spell
You summon a large celestial called a Guardian of Faith. It is immune to damage, all conditions, and cannot be targeted.
Hazard: Any creature hostile to you rolls a dexterity save when they enter or when they end their turn within 10 ft. of the Guardian (but only once per turn).
Dexterity Saving Throw
Failure: The creature takes 20 radiant damage.
Success: The creature takes 10 radiant damage.
The spell ends and the guardian vanishes once it has dealt a total of 60 damage or more.
Classes:
Cleric
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