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Light

You  pass your hand close to a firefly, phosphorescent moss, or other  naturally glowing thing, chanting softly. You then touch an object,  which then begins to glow.

Action - 1 Object (Touch) - Cantrip (Illusion) - VSM - 1 Hour

Utility Spell

  • You  touch one object that is no larger than 10 feet in any dimension. Until  the spell ends, the object sheds bright light in a 20-foot radius and  dim light for an additional 20 feet. The light can be colored as you  like. Completely covering the object with something opaque blocks the  light. The spell ends if you cast it again or become incapacitated.


If you  target an object held or worn by a hostile creature, that creature must  succeed on a Dexterity saving throw to avoid the spell.

Classes:

Bard, Cleric, Druid, Sorcerer, Wizard

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