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Languages: Common and three others: (usually including Elvish, Gnomish, and/or Sylvan)

Skills: two of your choice: (Recommended: Animal Handling and Nature)

Tools and Vehicles

  • Any tool or vehicle type of your choice

  • Two sets of Artist's Tools of your choice

Items: common clothes, traveler's clothes, and the tools (but not vehicles) you gained proficiency with above

Starting Gold: 10 gold, which can be spent at character creation to buy nonmagical equipment at base cost.

Cantrips: one of your choice from the druid spell list. You use wisdom as your spellcasting ability for this cantrip.

Spells: Speak with Animals. You can cast this spell once per long rest without expending a spell slot. If you are a spellcaster, you count this spell as a spell you know and have prepared, and can cast it with a spell slot. This spell is a bonus on top of your normal number of spells known.

Languages: Common and three others: (usually including Elvish, Gnomish, and/or Sylvan)

Skills: two of your choice: (Recommended: Animal Handling and Nature)

Tools and Vehicles

  • Any tool or vehicle type of your choice

  • Two sets of Artist's Tools of your choice

Items: common clothes, traveler's clothes, and the tools (but not vehicles) you gained proficiency with above

Starting Gold: 10 gold, which can be spent at character creation to buy nonmagical equipment at base cost.

Cantrips: one of your choice from the druid spell list. You use wisdom as your spellcasting ability for this cantrip.

Spells: Speak with Animals. You can cast this spell once per long rest without expending a spell slot. If you are a spellcaster, you count this spell as a spell you know and have prepared, and can cast it with a spell slot. This spell is a bonus on top of your normal number of spells known.

Languages: Common and three others: (usually including Elvish, Gnomish, and/or Sylvan)

Skills: two of your choice: (Recommended: Animal Handling and Nature)

Tools and Vehicles

  • Any tool or vehicle type of your choice

  • Two sets of Artist's Tools of your choice

Items: common clothes, traveler's clothes, and the tools (but not vehicles) you gained proficiency with above

Starting Gold: 10 gold, which can be spent at character creation to buy nonmagical equipment at base cost.

Cantrips: one of your choice from the druid spell list. You use wisdom as your spellcasting ability for this cantrip.

Spells: Speak with Animals. You can cast this spell once per long rest without expending a spell slot. If you are a spellcaster, you count this spell as a spell you know and have prepared, and can cast it with a spell slot. This spell is a bonus on top of your normal number of spells known.

Fey-Touched

Languages: Common and three others: (usually including Elvish, Gnomish, and/or Sylvan)

Skills: two of your choice: (Recommended: Animal Handling and Nature)

Tools and Vehicles

  • Any tool or vehicle type of your choice

  • Two sets of Artist's Tools of your choice

Items: common clothes, traveler's clothes, and the tools (but not vehicles) you gained proficiency with above

Starting Gold: 10 gold, which can be spent at character creation to buy nonmagical equipment at base cost.

Cantrips: one of your choice from the druid spell list. You use wisdom as your spellcasting ability for this cantrip.

Spells: Speak with Animals. You can cast this spell once per long rest without expending a spell slot. If you are a spellcaster, you count this spell as a spell you know and have prepared, and can cast it with a spell slot. This spell is a bonus on top of your normal number of spells known.

In the world of Elkan, two cultural groups count as Fey-Touched. The Wood Elves and Forest Gnomes of Ananua live in shrouded forests and live in harmony with nature. The druids of Maronne raise orphans and runaway children alongside fey spirits. 

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