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Item List

On this page, we list every item that is currently on the Elkan Website in full detail. You can filter these items by type, rarity, and more.​

You might instead want to see the pages on nonmagical weapons or nonmagical armor, which includes starting equipment and rules for weapons and armor.

Each item has its own page with a full description.

To refine your results, you can add the following filters. Any selected filters will appear at the bottom, and can be deactivated by clicking them there. Items will only display if they match at least one selected option in each category.

 

Padded Armor

Armor

Common

10 Gold, 10 lbs

Armor Class: 11 + Dexterity

Padlock

Sundries

Common

5 Gold, 1 lbs

Utility

Paper

Sundries

Common

0.02 Gold, 0.01 lbs

One sheet of paper can hold 250-500 handwritten words.

Parchment

Sundries

Common

0.1 Gold, 0.025 lbs

One sheet of parchment can hold about 250-500 handwritten words.

Percussion Instrument

Tool

Common

15 Gold, 20 lbs

Each type of musical instrument requires a separate proficiency.

Perfume

Sundries

Common

5 Gold, 0.1 lbs

Perfume comes in a 4-ounce vial.

Piano

Sundries

Common

200 Gold, 250 lbs

Pinch of Diamond Dust

Spell Component

Uncommon

25 Gold, 0.05 lbs

Diamond Dust is a component in many magical spells. This quantity is typically valued at 25 gold.

Planar Focus

Spell Component

Very Rare

1000 Gold, 0.5 lbs

A Planar Focus is imbued with the power of the plane it is created on, and can be used to compel and command outsiders.

Plate Armor

Armor

Common

1200 Gold, 65 lbs

Armor Class: 18

Platinum Ring

Spell Component

Uncommon

50 Gold, 0.1 lbs

A pair of these rings are used as the material component for the Spirit Link spell, which cannot be cast unless two of this component is carried by the caster.

Pole

Exploration Supplies

Common

0.05 Gold, 7 lbs

Utility

Portable Ram

Exploration Supplies

Common

4 Gold, 35 lbs

Utility

Potion of Greater Healing

Potion

Rare

250 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Greater Mana

Potion

Rare

375 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Healing

Potion

Uncommon

100 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Mana

Potion

Uncommon

150 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Minor Healing

Potion

Common

50 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Minor Mana

Potion

Common

75 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Superior Healing

Potion

Rare

600 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Superior Mana

Potion

Rare

900 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Supreme Healing

Potion

Very Rare

900 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Potion of Supreme Mana

Potion

Very Rare

1200 Gold, 0.2 lbs

Action - 1 Creature (Touch) - Consumed (1 Charge)

Pouch

Containers, Sundries

Common

0.2 Gold, 1 lb

A Pouch holds up to 6 pounds within one-fifth of a cubic foot.

Quiver

Containers, Sundries

Common

1 Gold, 1 lb

A Quiver holds up to 20 Arrows or Bolts.

Rare Chalks and Inks

Spell Component

Rare

500 Gold, 0.1 lbs

This is used as the material component for the permanent version of the Teleportation Circle spell.

Rations

Food

Common

0.5 Gold, 2 lbs

Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts.

Robe

Clothing, Sundries

Common

2 Gold, 1 lb

Robes are usually made for specific organizations or for ceremonial purposes.

Rope

Exploration Supplies

Common

5 Gold, 5 lbs

1 Minute - 1 Creature or Object (Touch)

Sack

Containers, Sundries

Common

0.1 Gold, 0.5 lbs

A Sack holds up to 30 pounds within 1 cubic foot.

Salt Water (Pint)

Food, Sundries

Common

0 Gold, 1 lbs

Saxophone

Sundries

Common

40 Gold, 6 lbs

Scale Mail

Armor

Common

50 Gold, 45 lbs

Armor Class: 14 + Dexterity (max 16)

Shadow Essence

Spell Component

Common

10 Gold, 0.1 lbs

This is used as the material component for the Well of Corruption spell, which cannot be cast unless this component is carried by the caster.

Shovel

Exploration Supplies

Common

2 Gold, 5 lbs

1 Hour

Silver Ammunition

Ammunition

Common

51 - 52 Gold, 0.5 - 2 lbs

Silver-coated ammunition. Each set of 20 costs base price + 50 gp.

Silver Bar

Spell Component

Uncommon

100 Gold, 7 lbs

This is used as the material component for the Astral Projection spell, which cannot be cast unless this component is carried by the caster. This spell also requires a Large Jacinth.

Sling Bullets (Set of 20)

Ammunition

Common

0.05 Gold, 2 lbs

Bullets are used as ammunition for slings.

Small Diamond

Spell Component

Rare

500 Gold, 0.5 lbs

This is used as the material component for the Raise Dead spell, which cannot be cast unless this component is carried by the caster. Alternatively, it might be part of the material component of a True Resurrection spell.

Small Shield

Armor

Common

5 Gold, 2 lbs

Armor Class: +1

Small Yellow Diamond

Spell Component

Rare

500 Gold, 0.1 lbs

This is used as the material component for the Raise Dead spell, though it costs more than most diamonds which would be eligible for the spell. Raise Dead cannot be cast unless a small diamond is carried by the caster. Alternatively, it might be part of the material component of a True Resurrection spell.

Snare Trap

Hunting Gear and Traps

Common

15 Gold, 1 lbs

1 Minute - 1 Space (5 ft.)

Spellbook

Spellcasting Focuses

Common

10 Gold, 1 lbs

A Wizard can use a spellbook as a Spellcasting Focus.

Splint Armor

Armor

Common

200 Gold, 60 lbs

Armor Class: 17

Spyglass

Exploration Supplies

Common

50 Gold, 0.5 lbs

Utility

String

Sundries

Common

0.1 Gold, 0.1 lbs

String, used to secure small objects or to sew, is typically sold in spools holding 100 ft. of string.

String Instrument

Tool

Common

15 Gold, 5

Each type of musical instrument requires a separate proficiency.

Tent

Exploration Supplies

Common

2 Gold, 20 lbs

A Tent sleeps up to two Small or Medium creatures.

Timpani

Sundries

Common

30 Gold, 25 lbs

Tinderbox

Lights, Exploration Supplies

Common

0.5 Gold, 1 lbs

Action

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