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Item List

On this page, we list every item that is currently on the Elkan Website in full detail. You can filter these items by type, rarity, and more.​

You might instead want to see the pages on nonmagical weapons or nonmagical armor, which includes starting equipment and rules for weapons and armor.

Each item has its own page with a full description.

To refine your results, you can add the following filters. Any selected filters will appear at the bottom, and can be deactivated by clicking them there. Items will only display if they match at least one selected option in each category.

 

Greataxe +3

Weapon

Very Rare

12000 Gold, 7 lbs

Damage: 1d12 + Strength +3 Slashing Properties: Magic, Heavy, Two-Handed

Greatclub +3

Weapon

Very Rare

7200 Gold, 10 lbs

Damage: 1d10 + Strength +3 Bludgeoning Properties: Magic, Two-Handed

Greatsword +3

Weapon

Very Rare

13600 Gold, 6 lbs

Damage: 2d6 + Strength +3 Slashing Properties: Magic, Heavy, Two-Handed

Halberd +3

Weapon

Very Rare

10400 Gold, 6 lbs

Damage: 1d10 + Strength +3 Piercing/Slashing Properties: Magic, Heavy, Reach (10 ft.), Two-Handed

Half Plate +3

Armor

Very Rare

2400 Gold, 40 lbs

Armor Class: 18 + Dexterity (max 20)

Hand Crossbow +3

Weapon

Very Rare

12000 Gold, 3 lbs

Damage: 1d6 + Dexterity +3 Type: Piercing Properties: Magic, Ammunition, Light, Loading Range: 30/120

Handaxe +3

Weapon

Very Rare

6400 Gold, 2 lbs

Damage: 1d6 + Strength +3 Slashing Properties: Magic, Light, Thrown Range: 20/60

Heavy Crossbow +3

Weapon

Very Rare

13600 Gold, 18 lbs

Damage: 1d10 + Dexterity +3 Type: Piercing Properties: Magic, Ammunition, Heavy, Loading, Two-Handed Range: 100/400

Javelin +3

Weapon

Very Rare

6400 Gold, 2 lbs

Damage: 1d6 + Strength +3 Piercing Properties: Magic, Thrown Range: 30/120

Lance +3

Weapon

Very Rare

8800 Gold, 6 lbs

Damage: 1d12 + Strength +3 Piercing Properties: Magic, Mounted, Reach (10 ft.), Unwieldy

Large Shield +3

Armor

Legendary

12320 Gold, 6 lbs

Armor Class: +5

Leather +3

Weapon

Very Rare

8640 Gold, 10 lbs

Armor Class: 15 + Dexterity

Light Crossbow +3

Weapon

Very Rare

9600 Gold, 5 lbs

Damage: 1d8 + Dexterity +3 Type: Piercing Properties: Magic, Ammunition, Loading, Two-Handed Range: 80/320

Light Hammer +3

Weapon

Very Rare

5920 Gold, 2 lbs

Damage: 1d4 + Strength +3 Bludgeoning Properties: Magic, Light, Thrown Range: 20/60

Longbow +3

Weapon

Very Rare

13600 Gold, 2 lbs

Damage: 1d8 + Dexterity +3 Type: Piercing Properties: Magic, Ammunition, Heavy, Two-Handed Range: 150/600

Longsword +3

Weapon

Very Rare

8000 Gold, 3 lbs

Damage: 1d8 + Strength +3 Slashing Properties: Magic, Versatile (1d10)

Mace +3

Weapon

Very Rare

6400 Gold, 4 lbs

Damage: 1d6 + Strength +3 Bludgeoning Properties: Magic

Maul +3

Weapon

Very Rare

12000 Gold, 10 lbs

Damage: 2d6 + Strength +3 Bludgeoning Properties: Magic, Heavy, Two-Handed

Morningstar +3

Weapon

Very Rare

8000 Gold, 4 lbs

Damage: 1d8 + Strength +3 Piercing Properties: Magic, Versatile (1d10)

Musket +3

Weapon

Very Rare

17600 Gold, 10 lbs

Damage: 1d10 + Dexterity +3 Type: Bludgeoning/Piercing Properties: Magic, Ammunition, Concussive, Loading, Two-Handed Range: 40/120

Pike +3

Weapon

Very Rare

7200 Gold, 8 lbs

Damage: 1d10 + Strength +3 Piercing Properties: Magic, Heavy, Reach (15 ft.), Two-Handed, Unwieldy

Pistol +3

Weapon

Very Rare

15200 Gold, 3 lbs

Damage: 1d8 + Dexterity +3 Type: Bludgeoning/Piercing Properties: Magic, Ammunition, Concussive, Loading Range: 30/90

Plate +3

Armor

Very Rare

35200 Gold, 65 lbs

Armor Class: 21

Quarterstaff +3

Weapon

Very Rare

6400 Gold, 4 lbs

Damage: 1d8 + Strength +3 Bludgeoning Properties: Magic, Reach (10 ft.), Two-Handed

Rapier +3

Weapon

Very Rare

9600 Gold, 2 lbs

Damage: 1d8 + Strength/Dexterity +3 Piercing Properties: Magic, Finesse

Scimitar +3

Weapon

Very Rare

8000 Gold, 3 lbs

Damage: 1d6 + Strength/Dexterity +3 Slashing Properties: Magic, Finesse, Light

Shortbow +3

Weapon

Very Rare

9600 Gold, 2 lbs

Damage: 1d6 + Dexterity +3 Type: Piercing Properties: Magic, Ammunition, Two-Handed Range: 80/320

Shortsword +3

Weapon

Very Rare

7200 Gold, 2 lbs

Damage: 1d6 + Strength/Dexterity +3 Piercing Properties: Magic, Finesse, Light

Sickle +3

Weapon

Very Rare

5760 Gold, 2 lbs

Damage: 1d4 + Strength +3 Slashing Properties: Magic, Finesse, Light

Silver Weapon +3

Weapon

Very Rare

5810 - 13700 Gold, 1 - 10 lbs

Silver +3 weapon. Non-heavy: enchanted price + 50 gp. Heavy: enchanted price + 100 gp.

Sling +3

Weapon

Very Rare

6400 Gold, 1 lb

Damage: 1d4 + Dexterity +3 Type: Bludgeoning Properties: Magic, Ammunition Range: 30/120

Small Shield +3

Armor

Legendary

8080 Gold, 2 lbs

Armor Class: +4

Spear +3

Weapon

Very Rare

6400 Gold, 3 lbs

Damage: 1d6 + Strength +3 Piercing Properties: Magic, Reach (10 ft.), Thrown, Versatile (1d8) Range: 20/60

Warhammer +3

Weapon

Very Rare

8000 Gold, 4 lbs

Damage: 1d8 + Strength +3 Bludgeoning Properties: Magic, Versatile (1d10)

Whip +3

Weapon

Very Rare

6400 Gold, 3 lbs

Damage: 1d4 + Strength/Dexterity +3 Slashing Properties: Magic, Finesse, Reach (10 ft.)

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