Languages: Common and three others
Skills: two of your choice: (Recommended: Acrobatics and Performance)
Any tool or vehicle type of your choice
Three sets of Artist's Tools of your choice
Items: common clothes, fine clothes and the tools (but not vehicles) you gained proficiency with above
Starting Gold: 30 gold, which can be spent at character creation to buy nonmagical equipment at base cost.
Dazzling Display
You awe or distract nearby creatures with a brief performance or dramatic display.
Bonus Action - All Enemies (15 ft.) - 1 Round - 1/Short Rest
A creature is immune to this effect if they are immune to being confused.
Targets cannot make attacks of opportunity and have disadvantage on concentration saves.
Languages: Common and three others
Skills: two of your choice: (Recommended: Acrobatics and Performance)
Any tool or vehicle type of your choice
Three sets of Artist's Tools of your choice
Items: common clothes, fine clothes and the tools (but not vehicles) you gained proficiency with above
Starting Gold: 30 gold, which can be spent at character creation to buy nonmagical equipment at base cost.
Dazzling Display
You awe or distract nearby creatures with a brief performance or dramatic display.
Bonus Action - All Enemies (15 ft.) - 1 Round - 1/Short Rest
A creature is immune to this effect if they are immune to being confused.
Targets cannot make attacks of opportunity and have disadvantage on concentration saves.
Languages: Common and three others
Skills: two of your choice: (Recommended: Acrobatics and Performance)
Any tool or vehicle type of your choice
Three sets of Artist's Tools of your choice
Items: common clothes, fine clothes and the tools (but not vehicles) you gained proficiency with above
Starting Gold: 30 gold, which can be spent at character creation to buy nonmagical equipment at base cost.
Dazzling Display
You awe or distract nearby creatures with a brief performance or dramatic display.
Bonus Action - All Enemies (15 ft.) - 1 Round - 1/Short Rest
A creature is immune to this effect if they are immune to being confused.
Targets cannot make attacks of opportunity and have disadvantage on concentration saves.
Entertainer
Languages: Common and three others
Skills: two of your choice: (Recommended: Acrobatics and Performance)
Any tool or vehicle type of your choice
Three sets of Artist's Tools of your choice
Items: common clothes, fine clothes and the tools (but not vehicles) you gained proficiency with above
Starting Gold: 30 gold, which can be spent at character creation to buy nonmagical equipment at base cost.
Dazzling Display
You awe or distract nearby creatures with a brief performance or dramatic display.
Bonus Action - All Enemies (15 ft.) - 1 Round - 1/Short Rest
A creature is immune to this effect if they are immune to being confused.
Targets cannot make attacks of opportunity and have disadvantage on concentration saves.
In the world of Elkan, entertainers can be found in any part of the world. Some places have larger entertainment industries than others. The halfling nation of Morventry is known for having tours by world-famous musicians almost all the time. Mothside City, the Howler Nation orcs, and the lush palaces of the Mahavala jungle are also common places to find artists. Finally, an elite school of artists is based out of Maronne: the Maronne Artist's Guild. There, noble scions and the exceptionally talented train to be both artists and diplomats to be sent across the world.