Adamantine Weapon
101 - 250 Gold, 1 - 10 lbs
A weapon forged from adamantine, an unbreakable magical metal that can cut through steel and stone with ease.
Adamantine weapon. Non-heavy weapons cost base + 100 gp; heavy weapons cost base + 200 gp.
Weapon | Damage Type | Properties | Range | Weight | Cost |
slashing | versatile (1d10) | - | 4 lbs | 112 gp | |
bludgeoning | light | - | 2 lbs | 101 gp | |
piercing | finesse, light, thrown | 20/60 | 1 lb | 102 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 220 gp | |
slashing | heavy, two-handed | - | 7 lbs | 240 gp | |
bludgeoning | two-handed | - | 10 lbs | 110 gp | |
slashing | heavy, two-handed | - | 6 lbs | 250 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 230 gp | |
slashing | light, thrown | 20/60 | 2 lbs | 105 gp | |
piercing | thrown | 30/120 | 2 lbs | 105 gp | |
piercing | reach, special | - | 6 lbs | 220 gp | |
bludgeoning | light, thrown | 20/60 | 2 lbs | 102 gp | |
slashing | versatile (1d10) | - | 3 lbs | 115 gp | |
bludgeoning | - | - | 4 lbs | 105 gp | |
bludgeoning | heavy, two-handed | - | 10 lbs | 240 gp | |
piercing | - | - | 4 lbs | 115 gp | |
piercing | heavy, reach, two-handed | - | 18 lbs | 210 gp | |
bludgeoning | versatile (1d8) | - | 4 lbs | 105 gp | |
piercing | finesse | - | 2 lbs | 125 gp | |
slashing | finesse, light | - | 3 lbs | 115 gp | |
piercing | finesse, light | - | 2 lbs | 110 gp | |
slashing | light | - | 2 lbs | 101 gp | |
piercing | thrown, versatile (1d8) | 20/60 | 3 lbs | 105 gp | |
bludgeoning | versatile (1d10) | - | 2 lbs | 115 gp | |
slashing | finesse, reach | - | 3 lbs | 105 gp |