Cold Iron Weapon
51 - 150 Gold, 1 - 10 lbs
Forged through a rigorous process that removes all chemical and magical impurities, cold iron is prized for its effectiveness against fey and incorporeal undead.
Cold iron weapon. Non-heavy weapons cost base + 50 gp; heavy weapons cost base + 100 gp.
Weapon | Damage Type | Properties | Range | Weight | Cost |
slashing | versatile (1d10) | - | 4 lbs | 62 gp | |
bludgeoning | light | - | 2 lbs | 51 gp | |
piercing | finesse, light, thrown | 20/60 | 1 lb | 52 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 120 gp | |
slashing | heavy, two-handed | - | 7 lbs | 140 gp | |
bludgeoning | two-handed | - | 10 lbs | 60 gp | |
slashing | heavy, two-handed | - | 6 lbs | 150 gp | |
slashing | heavy, reach, two-handed | - | 6 lbs | 130 gp | |
slashing | light, thrown | 20/60 | 2 lbs | 55 gp | |
piercing | thrown | 30/120 | 2 lbs | 55 gp | |
piercing | reach, special | - | 6 lbs | 120 gp | |
bludgeoning | light, thrown | 20/60 | 2 lbs | 52 gp | |
slashing | versatile (1d10) | - | 3 lbs | 65 gp | |
bludgeoning | - | - | 4 lbs | 55 gp | |
bludgeoning | heavy, two-handed | - | 10 lbs | 140 gp | |
piercing | - | - | 4 lbs | 65 gp | |
piercing | heavy, reach, two-handed | - | 18 lbs | 110 gp | |
bludgeoning | versatile (1d8) | - | 4 lbs | 55 gp | |
piercing | finesse | - | 2 lbs | 75 gp | |
slashing | finesse, light | - | 3 lbs | 65 gp | |
piercing | finesse, light | - | 2 lbs | 60 gp | |
slashing | light | - | 2 lbs | 51 gp | |
piercing | thrown, versatile (1d8) | 20/60 | 3 lbs | 55 gp | |
bludgeoning | versatile (1d10) | - | 2 lbs | 65 gp | |
slashing | finesse, reach | - | 3 lbs | 55 gp |